Scratch

7 Mars 20224
Children Aged 7-10
Trajnim

Kurrikula

The course is divided into 8 chapters:
CHAPTER 1: What is coding and how to become a coder. (Modules 1,2)
CHAPTER 2: Getting Started with the SCRATCH Platform (Modules 3,4)
CHAPTER 3: Using Color Blocks, Motion Blocks and Effects (Modules 5, 6)
CHAPTER 4: Simple loops, variables, arrays and lists (Modules 7,8)
CHAPTER 5: “Roll the dice” project, decisions and compound cycles (Modules 9,10,11)
CHAPTER 6: The “Elephant and the Cat” Project (Modules 12)
CHAPTER 7: “Pencil Drawing” Project (Module 13)
CHAPTER 8: Project “Boomerang” (Module 14,15)
CHAPTER 9: The Ladybug Project (Module 16,17,18)
CHAPTER 10: The Flappy Bird Project (Module 19, 20, 21)
CHAPTER 10: “Pong game” project (Module 22)
CHAPTER 11: Course Evaluation (Module 23)

Çmimi:

35 Euro/mo

Afati:

30.04.2024

Orari:

 2 ditë në javë

 

 

15:00-17:00

Shqip, Anglisht dhe Boshnjakisht
The course is designed in modules and planned to be completed 1 module per day, for a 3-month course, totaling 24 modules, plus mid- and end-of-course revisions.
The training is dedicated to students aged 7-9, who are enthusiastic to learn programming and enter the digital world. Our goal is to teach children the basics of programming, express creativity and develop their critical thinking. By working through multiple games, students leave the course with concrete skills in the subject matter learned. The typical children who should participate in this training are between the ages of 7-9, precisely the age at which curiosity about phenomena and solutions to various problems is stimulated. Showing the idea, clarifying it and realizing it in a concrete project is a suitable process exactly for this age group.
• Sesione të udhëhequra nga instruktori me diskutime ndërvepruese, raste studimore dhe shembuj të botës reale. • Ushtrime praktike dhe simulime për të përforcuar konceptet kryesore. • Vlerësimet para dhe pas trajnimit për të matur rezultatet e të nxënit.
What is Coding and how to become a coder? Using Scratch Use of block, motion and effects Loops, Variables, and lists Project " Roll the dice" Project " Mice and the Elephant" Other Projects Course Evaluation
The course is divided into 8 chapters: CHAPTER 1: What is coding and how to become a coder. (Modules 1,2) CHAPTER 2: Getting Started with the SCRATCH Platform (Modules 3,4) CHAPTER 3: Using Color Blocks, Motion Blocks and Effects (Modules 5, 6) CHAPTER 4: Simple loops, variables, arrays and lists (Modules 7,8) CHAPTER 5: "Roll the dice" project, decisions and compound cycles (Modules 9,10,11) CHAPTER 6: The "Elephant and the Cat" Project (Modules 12) CHAPTER 7: "Pencil Drawing" Project (Module 13) CHAPTER 8: Project "Boomerang" (Module 14,15) CHAPTER 9: The Ladybug Project (Module 16,17,18) CHAPTER 10: The Flappy Bird Project (Module 19, 20, 21) CHAPTER 10: "Pong game" project (Module 22) CHAPTER 11: Course Evaluation (Module 23)
Certifikata e Përfundimit Kriteret minimale: 1. Ndjekja e kursit – 80%. 2. Vlerësimi - 20%
Djellza Kastrati